top of page

SEAM WEIHAN LEONARD

Gameplay Programmer | Game Designer

Graduated Bachelor's of Computer Science and Game Design from Digipen Institute of Technology, I have developed a variety of games using Unity, Unreal Engine, and custom game engines developed from scratch in C++, and C#.

I have a keen interest in both Software and Game Development. I am capable and comfortable working both independently and in team environments which requires collaborating across disciplines
.

I strive to improve my techniques and skillsets with each opportunity and as an avid gamer myself, I am passionate and committed to developing games and systems to deliver exciting and unique User-centric experiences.

ModPortrait_edited.jpg

PROFICIENCIES

Languages

C

C++

C#

Python

OpenGL

Tools

U.E.4

UNITY

MUSESCORE

AUDACITY

MIXCRAFT

OpenGL

Communication & Workflow

MS OFFICE / TEAMS

SLACK

JIRA

GITHUB

PngItem_312155.png
C++-Logo.wine.png
Opengl-logo.svg.png
Csharp_Logo.png
github-mark-white.png
5cb480cd5f1b6d3fbadece79.png
Microsoft_Office-Logo.wine.png
jira-logo-gradient-white-attribution_rgb_2x.png

These are the projects I have contributed during my time in Digipen:

Wonder Cells

Fight For Flight

Sanity Cruizer

Mimic Mansion (BoardGame)

HOBBIES

I enjoy a multitude of sports and activities which improves physical and mental health. The more frequent activities are as follow:

Bouldering

Cycling

Cooking

Gym

Skating

bottom of page